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T'raltixx |
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Zhaan |
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Aeryn
Sun |
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Zylar |
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B'Sogg |
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Lennock |
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Linfer |
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Neeyala |
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Dave
Elsey, Virginia Hey, Kerrin Jackson & Colin Ware |
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In
1987, it was Star Trek: The Next Generation; in 1994, Babylon 5.
And the boundaries of science fiction make-up on television are being
pushed once again, thanks to the critically-acclaimed SciFi Channel
series, Farscape. Now in its fourth season, Farscape has
produced a stunning collection of imaginative characters, combining
make-up prosthetics, animatronics and puppetry.
For
those who still haven’t tuned in, the series follows the adventures of
astronaut John Crichton, whose shuttle gets sucked into a wormhole and
emerges in a distant part of the universe. he ends up on a sentient
spaceship along with a group of fleeing alien prisoners, including the
towering Luxan warrior D'Argo; Zhaan, a Delvian priestess; the slug-like
Rygel, Aeryn Sun, a former Peacekeeper; and Pilot, a creature
symbiotically linked to the ship.
The
task of populating this new universe fell to Jim Henson's Creature Shop,
who had built some of the original characters in London, but needed a
make-up FX artist to oversee them in Australia where the series would be
shot. Enter Dave Elsey, who'd worked for such companies as Image
Animation, Lyle Conway and Henson's before opening his own London shop in
the early '90s. Elsey had been looking for a career shift when the phone
call came in that would change his life. " All my friends had just
done Babe, and were working on Babe 2," explains Elsey from Farscape
s creature shop in Sydney. "I was in Scotland, standing on set in
the rain doing Gregory’s Girl 2 saying, 'Why don't I get offered
things like that?' I came back to my workshop, and the following week, I
had a phone call from [Henson's project supervisor] Jamie Courtier, who
said, 'I've been looking at your work for a long time. I've got this
project in Australia that goes on for a year; would you like to do it?' I
knew about this project, which was now called Farscape, so I went
down to the workshop and he showed me what there was at that point, which
was basically maquettes of Rygel, Pilot and D’Argo. The series was
starting in about a month, and I said I'd have, to think about it, because
it meant giving up my flat in England and persuading my wife, who's a
fabricator, to come out here. At that point, nobody had mentioned the fact
that there might be lots of new creatures; it was really just a job of
babysitting what Henson's had already half-created, and that wasn't so
interesting.
"1
asked Henson's if there were going to be any other aliens in the show, and
they said, 'We haven't got a script yet, but there will probably be the
odd thing to do as well. Of course the first week I arrived, I went to a
meeting and they said, 'So we land on the commerce planet -, and I said,
‘And what's on the commerce planet?' They said, ‘Aliens,' and I asked
how many, and they said, 'Well, it's a crowd scene,' and we were supposed
to start in three weeks!
"The
first thing I did was run back to the workshop, and break open all the
cases from Henson's to make sure that at least the main puppets were
finished, and everything was in pieces. Almost nothing had been really
finished off; Pilot was almost together, but his pole arm wasn't working,
Rygel was in a million pieces, and D’Argo was still being re-sculpted
back in London. The last week before we started shooting, we put D’Argo
together for the first time, and I thought it was a really impressive
make-up. And then they sprung Zhaan on us as well, which I believed was
going to be the property of the straight make-up department, but they
said, 'Look, we don't know what to do.' Virginia [the actress who played
Zhaan] ended up shaving her head, and we worked out her blue make-up and
the coloring on her head. We also made little prosthetic ears, and I chose
the contact lenses for her, and [ original make-up chief] Lesley
Vanderwalt stuck it all on her and made it look fantastic. It was clear
that from then on, we were never going to get a break, because there were
going to be aliens every single week. I also met with David Kemper, the
producer, who looked at some drawings and pictures of my older stuff and
said, 'This is great, I'll write an episode for this character if you can
make it! ' So that's how Farscape began to grow, and became the absolute
dream/nightmare of my career."
As
Elsey recalls, the early weeks of production were a bit touch and go, and
he found himself somewhat disappointed in what the new Creature Shop was
turning out. "1 felt like I didn't have enough time to do it,"
he remembers. "I didn't know any of the people in Australia, and all
the materials and techniques that I was comfortable with were suddenly
thrown out the window, because none of them had the same name or code as
the ones I'd worked with before, so I was lost. It was hard to get the
materials to work, and the heat in Australia messed up all the foam and
silicones and mold-making materials and fiberglass that we used. Nothing
worked, but we were all still really excited to be on the show, and we
fired ideas off each other, and gradually got to know the new materials
and got friendly with the new crew, and things started to fall into
place."
One
of the major turning points was the introduction of Scorpius, a cadaverous
alien villain played by Wayne Pygram. It was the first major character
that Elsey got to design and build from scratch and the results were
impressive, to say the least. "The only description of him was
something like 'Scorpius, kind of like an evil Mr. Spock,’ but I wanted
to make him more evil than that, so the moment he walked on set, people
would say, 'This is the bad guy!' I looked at images of the Grim Reaper
and skulls, Peter Cushing as Baron Frankenstein, and every bad guy I could
think of. I was drawing on all of that stuff, and they were originally
going to cast Bruce Spence, who played the helicopter captain in Mad Max.
That was a very interesting way to go, and would have fitted my drawings
as well, but they changed their minds and got Wayne Pygram instead. I’d
never met Wayne, so I thought I'd better meet with him and tell him what
we were planning to do. After we'd taken the head casts of his head, I
told him about my ideas, and he totally got it and told me how he was
thinking of playing it. He went away and we carried on making this thing,
and then we made another important decision."
That
decision was to create Scorpius from translucent materials, a move that
changed the way that Elsey and his partner Colin Ware would approach the
series from that point on. "We'd gone down the gelatin route, and
moved on to silicone appliances but weren't Impressed by how they adhered
to skin, or the processes involved in making them. So we'd gone through
all that stuff and basically come up with what we now call 'Hotflesh.'
It was a basic formula , compared to what we're using now, but it seemed
to stay on and you could lose the edges, so we were very impressed with
various things about it and said, 'Let's try it on this character.'
"One
of the things I wanted was for Scorpius to be really pale, to have almost
white skin, but I know from the past that it's one of the things that
makes foam look opaque. It almost looks like clown make-up if you don't do
it properly. I said it would be great if the make-up was white but
translucent, because then it would be like real white skin, so that's what
we did. I remember driving to work that morning and thinking, 'Will this
even glue on?’ But it
worked and when Wayne walked on set, everyone crowded around him. The
lighting cameraman came over and did some tests and said, ‘I can’t
believe how close we can get on this make-up!’ so it was a success.”
Although
hot-melt vinyl products have been around for years, Elsey believes the
potential for Hotflesh is enormous. “I’ve used foam and gelatin and
silicone, and this stuff beats all of them. Not only can you stick it on
like foam and it stays on equally as well, the edges stay good all day
long, and you can also blend the edges, which you can’t do with silicone
very well. It’s reusable, which silicone isn’t; you can actually melt
it down and use it again. It is a hot-melt, but it’s a hot-melt in a
barrier, so it’s the barrier that’s the important thing. You can also
paint it with ordinary make-up or with PAX or acrylics, and all of those
things stick to it just as well as they do to foam, which is not the case
with silicone.
Once
Elsey had the Creature Shop up and running successfully, his next priority
was to upgrade some of his original characters. “I could have improved
the puppets very easily, but once they’re established, you can only
tweak them slowly as the season progresses. In season two, that was a big
priority and [executive producer] Brian Henson's priority too. Brian was
also unhappy with how light D'Argo looked, and wanted to make him much
darker and more tanned, because he felt it looked a little bit too much
like foam latex, and I agreed. Pilot was a very good puppet, so there
wasn't a lot you could do to improve him, but with Rygel, basically we
improved everything about it. I also wanted to improve the mechanisms, so
we completely rebuilt that puppet and a backup puppet as well.
"There
was also a problem with Scorpius, because when we’d shifted studios, the
molds somehow disappeared. So I had to re-sculpt him, and I re-sculpted
D'Argo as well, making his pieces a little thinner so I could get more
movement out of them. By then of course, I was familiar with the materials
and the people, so we began to hit our stride. The show took a darker turn
when Scorpy arrived, which the writers started to reflect in their
writing, and we started to get darker with our designs as well."
With
Farscape well into production on its fourth season, the biggest obstacle
for Elsey's team is how they can continue to top themselves with each new
episode. "I think we're always trying to do better quality work
within the time. I can barely watch season one now, because all I can see
is how difficult it was as we I were trying to find our feet. I think the
work got better towards the end, but it was really a matter of trying to
stay afloat. This is the most comfortable season so far, but we still have
a ten-day schedule to come up with this stuff. So we can be arguing with a
producer or director about the way it's got to be, but in ten day's time,
you've still got to be standing on set with the finished result. That can
be anything from a false nose tip to a full creature suit and costume, so
it can get quite tricky."
But
one would think things got easier by season four, once the Creature Shop
had built up an inventory of spare molds and characters that could be
recycled for future episodes. "You'd think it would, wouldn't
you?" laughs Elsey, "but so far, it hasn't worked out that way
at all. If they ask for a new Scarran, our point of view is that we should
come up with a new Scarran. We've reused a Scarran head more than once,
but we re-mechanize it each time, and we've almost always come up with a
new costume or new body or updated the hands.
Also,
very little of it survives, because while we have an adequate budget, it's
still not a movie budget, so we tend to cannibalize things. At the end of
an episode, we'll cannibalize what we've made and rip out all the servos
and throw away the skins. By now you'd think we had a stock room full of
Scarrans or other characters, but we really don't reuse anything.
"To
be honest, part of the way we work is whenever they bring back a character
we've seen before, it's a great opportunity to improve it. Maybe we'll
make new molds, or color it differently or use different hair, so the
temptation is to go back and do everything allover again—which usually
results in a whole new batch of new problems! To do it the way we do it
doesn't make any sense at all, and is actually a real pain in the ass for
us, but what ends up on screen is worth the extra trouble."
Elsey
is also quick to credit Farscape s straight make- up people, who have an
equally difficult job on the series. "It's very hard to create aliens
every week when all you have as tools is an
airbrush and a make-up kit.
No
matter what you do, you're going to end up with Humanoid-looking
characters and there are only so many different spots and colorations that
you can try. I think we've pretty much tried all of them on the show. It's
very hard to come up with the straight make-up, and we did so well in the
first season with Zhaan and that airbrush make-up on her that we could
never duplicate it. In fact, we banned using that particular fabric that
we were spraying through, because it was too good. Since then, that's
probably become one of the biggest challenges, and although we sometimes
get a little bit involved in the straight make-up, they mostly handle that
by themselves."
Looking
back at his four-year run on Farscape, Dave Elsey believes this is the
most enjoyable season he's had thus far, but he still hopes to go that one
step further in future episodes. "What I also want to do more than
anything else (and we potentially have one more season to do after this)
is the Farscape movie. I really want to do what we're doing now but with
more time to prepare. I'd also like to have pre-production and the shoot
as two separate entities just like you normally do, because we're building
and shooting at the same time, so I don't often get to go on set and stay
there and make sure that everything is perfect. So yes, I'm very happy,
and creatively, this has been an amazing four years so far. I'm still
waiting for the aliens to dry up because every time you sit in front of a
life cast with a bag of clay, you think, 'Is there going to be another
alien in there?' But so far there has been."
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| Noranti |
Plokavians |
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| Belly
Dancer |
Ogre |
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