Karlsweb's Home
Episode Reviews Home
Season One
Season Two
Season Three
Season Four
Site Map

Toadie reviews Mental as Anything

Ratings by the Kweb Crew:
Barb: There were too many holes in this plot for my taste.
Score = 2
AmyJ: This one didn't do much for me, I'm sorry to say. Anth did a great job with what he was given. They should have given him more.
Score = 2
Karl: I want to like it better then i did. Anthony did a great job but the I just didn't buy the story.. Oh and I thought Lo'lann had black hair.

Score = 2

Toadie: Good acting.. thin on anything really resembling a plot. But it is as good as some so I'd go with  a.... 2 too I guess but it was almost a 3
Score = 2

Quote of the Week:
Creative Staff:

Writer: Mark Saraceni

Director: Geoff Bennett

MAnythinglg.jpg (31351 bytes)

Mental as Anything

This is Season Four’s D'Argo episode, and of the four D'Argo-heavy episodes (They’ve Got a Secret from Season One, Vitas Mortis from Season Two and Suns and Lovers from Season Three) this one rates as better than Vitas Mortis (a blank screen is better than Vitas Mortis) but far below the other two. In its favor, it finally snips one of the huge hanging threads in D'Argo’s backstory and gives him a chance to confront his bęte noire, Macton. 

The ladies of Moya go their separate way in search of some biomechanoid spare parts while the men zip off to Katoya’s Mental Arts Training Camp. Scorpius has been there before when he learned to control his Scarran half. He hopes that Katoya will be able to instill some of this powerful mental discipline in the others, particularly John, to get them prepared for their upcoming conflict with the Scarrans.  

John only goes with the idea of finding out information about the Skreeth who attacked his family on earth. Instead he spends most of the episode locked in an oven-like cage. The only way out is to get hold of one of the keys that are periodically dropped through the ceiling onto a bed of coals on the floor. The idea is for him to overcome the pain of his burning hands in order to get the key, thereby building up resistance to the Scarrans. Or something like that. Now, we know that John is a rocket scientist. Why doesn’t he think of taking off his shirt and wrapping it around his hands before digging the key out of the coals? Or better yet, tying it to the ceiling bars to catch the key as it falls through? How about his boots? John still has his boots, couldn’t he do something with those? He’s usually so good at coming up with Plan B, Plan C, etc. He wouldn’t have given up the way he did. 

Very conveniently, one of the students at the training camp is a Charrid, the species that massacred Rygel’s people. Rygel jumps at the chance to go one-on-one with the Charrid in an environment where he has an equal or better chance of prevailing. Although it nearly kills him, he wins the war of wills. Watching him struggle with the Charrid, it’s difficult to believe that Rygel is a puppet. Between the magicians at the Creature Shop, the writers and the directors, Rygel’s puppeteers and his voice, Jonathan Hardy, Rygel has become a real character in every sense of the word. 

The main part of Mental as Anything is centered on D'Argo and his hatred for his brother-in-law, Macton. D'Argo has let it be known that he’s out to get Macton and when Macton hears this, he comes looking for D'Argo.  

For many cycles in a Peacekeeper prison and several more cycles traveling on Moya, D'Argo was sustained by his desire for revenge over the death of his wife at Macton’s hand. Macton says a few words and D'Argo is shattered. He believes that he could have hurt Lo’laan and even worse, murdered her himself during hyper-rage. He and Macton face off in Katoya’s VR chamber where D'Argo “lives” through several possible scenarios, finally getting to the truth – neither of them killed Lo’Laan, it was an accident. But in a way, it was D'Argo’s fault since she was trying to protect him when she died. With Macton being guilty of what…evidence tampering maybe…D'Argo still gets revenge without killing Macton. He leaves him trapped in this VR chamber forever. But wouldn’t his body starve to death long before “forever?” This is just one of several plot points that don’t quite make sense. 

Anthony did a phenomenal job within a very sparse plot. Much of it involved D'Argo screaming and howling in hyper-rage. However, the most powerful bits were his self-doubt, and his quiet contemplation once he’d had his revenge.  

 

< Twice Shy  |  Bringing Home the Beacon >

Farscape is owned by The Jim Henson Company, Hallmark Entertainment, Nine Network (Australia) and the Sci-Fi Channel. No copyright infringement is intended and no financial gain has been made by any of the staff of this web site.